Templar · Other · Global
Dodge
ID 12000100Game data: GlobalUpdated: 21/10/2026
Exported from the Global client; completeness and in-game behavior are unverified.
Unconfirmed: Some descriptions or icons are missing · Diagnostic Skill and SkillEffect fields remain unconfirmed
Range, cooldown, and target type are confirmed by Global Skill.dat; combat effects are joined to SkillEffect.dat and SkillEffectFilter.dat by exact IDs. Time and percent units were decoded using the client localization formatters; final damage formulas depend on stats and are shown with their original coefficients. The source table still contains service rows outside the catalog, but this entry is fully matched.
Evade by moving quickly in the desired direction.
- Maximum level
- 1
- Base cooldown
- 0,5 s
- Target
- Self
- Class
- Templar
Skill progression
| Lv. | Character Lv. | Acquisition | Ascension | Points | Stigma | Superior stigma |
|---|---|---|---|---|---|---|
| 1 | 1 | Automatic | — | — | — | — |
Combat effects
Data is joined by exact IDs from Global. Formatters from the Russian client localization have been decoded: time is converted from milliseconds to seconds, and divide100/divide100abs to percentages. Damage and coefficients without dedicated client slots remain at their original values.
Group 120001001 · Self · 1 target1 effect
Abnormal effectEffect ID 1200010013
Client base values3000 · 3000 · 3015 · 1 · 10000
Abnormal #3015Buff
Application conditions: 1