Elementalist · Other · Global
Dismiss: Water Spirit
ID 16290001Game data: GlobalUpdated: 21/10/2026
Exported from the Global client; completeness and in-game behavior are unverified.
Unconfirmed: Some descriptions or icons are missing · Diagnostic Skill and SkillEffect fields remain unconfirmed
Range, cooldown, and target type are confirmed by Global Skill.dat; combat effects are joined to SkillEffect.dat and SkillEffectFilter.dat by exact IDs. Time and percent units were decoded using the client localization formatters; final damage formulas depend on stats and are shown with their original coefficients. The source table still contains service rows outside the catalog, but this entry is fully matched.
Returns the Water Spirit to the Spirit Realm. The Water Spirit uses a skill which deals …-… Water damage to a target within 20m. Continues fighting using basic attacks with a 15% chance to use its skill and restores … of the Spiritmaster's MP each time an attack lands. It is dismissed upon selecting the summon icon. Each skill level increases the Water Spirit's Attack and Critical Hit by 2%. 7 Stagger Gauge Damage
- Maximum level
- 1
- Damage type
- Magic
- Target
- Self
- Class
- Elementalist
Skill progression
| Lv. | Character Lv. | Acquisition | Ascension | Points | Stigma | Superior stigma |
|---|---|---|---|---|---|---|
| 1 | 1 | Automatic | — | — | — | — |
Combat effects
Data is joined by exact IDs from Global. Formatters from the Russian client localization have been decoded: time is converted from milliseconds to seconds, and divide100/divide100abs to percentages. Damage and coefficients without dedicated client slots remain at their original values.
Group 162900011 · Self · 1 target1 effect
DespawnEffect ID 1629000111
Client base valuesTRUE · Water