Fighter · Dp · Global

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ID 19360000
Game data: GlobalUpdated: 21/10/2026

Exported from the Global client; completeness and in-game behavior are unverified.

Unconfirmed: Some descriptions or icons are missing · Diagnostic Skill and SkillEffect fields remain unconfirmed

Range, cooldown, and target type are confirmed by Global Skill.dat; combat effects are joined to SkillEffect.dat and SkillEffectFilter.dat by exact IDs. Time and percent units were decoded using the client localization formatters; final damage formulas depend on stats and are shown with their original coefficients. The source table still contains service rows outside the catalog, but this entry is fully matched.

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Maximum level
20
Base cooldown
180 s
Damage type
Physical
Target
Self
Class
Fighter

Skill progression

Lv.Character Lv.AcquisitionAscensionPointsStigmaSuperior stigma
122StigmaAscension 3—1—
222Stigma——1—
322Stigma——1—
422Stigma——1—
522Stigma——1—
622Stigma——2—
722Stigma——2—
822Stigma——2—
922Stigma——2—
1022Stigma——2—
1122Stigma——4—
1222Stigma——4—
1322Stigma——4—
1422Stigma——4—
1522Stigma——4—
1622Stigma——8—
1722Stigma——8—
1822Stigma——8—
1922Stigma——8—
2022Stigma——8—

Combat effects

Data is joined by exact IDs from Global. Formatters from the Russian client localization have been decoded: time is converted from milliseconds to seconds, and divide100/divide100abs to percentages. Damage and coefficients without dedicated client slots remain at their original values.

Group 193600001 · Self · 1 target1 effect
Abnormal effectEffect ID 1936000011

Client base values4000 · 4000 · 193600001 · 1 · 10000 · None · None · None · 19360007

???Buff

Application conditions: 1
Group 193600071 · Self · 1 target1 effect
Abnormal effectEffect ID 1936000711

Client base values30000 · 30000 · 100300001 · 1 · 10000

Невозможность суммирования неуязвимостиBuff